![]() ![]() ![]() It would still be fun even if they didn't have the license for tracks and had to use fantasy tracks ![]() ![]() We know the tracks aren't particularly accurate (but on the whole not nearly as bad as you make out), but the enjoyment is to be had from driving the tracks in incredible cars simulated brilliantly, whether the layout is accurate (or even less important where tyre barriers or graval traps are) doesn't change the fact that driving the cars is hugely fun and challanging. I find this very strange, when i'm driving T1 i'm concentrating hard on picking a braking point, not locking up, getting a smooth turn in and getting on the power as early as possible, those things don't even cross my mind. I just dont enjoy driving up to Nurburgring T1 and going "Ok, wheres the barrier, run off area, grass and gravel gone this time" and coming out of T4, getting ready to use the extra tarmac like F1 drivers do and going accross the grass at high speed Thats why it wasn't included in the game and can only be used by editing your PLR file, so basically the problem is it hasn't got a formation lap just like every other F1 game out there. ![]()
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